An experiment in Post Processing effects.
The game is quite simple, the player flies in a spaceship dodging asteroids and collecting valuable resources that they will eventually bring back to the mothership.
This was my first time using Unreal Engine and with a very short time to complete this project, I decided to spend a majority of my time learning how to add a post processing effect to the game. I went with an old VHS tape style as the game reminded me of an old school arcade cabinet game.
Blueprint for the VHS Effect material. Includes functions for flagging, chromatic aberration, horizontal intermittence, noise, color degradation, and more.