An experiment in Post Processing effects.
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The game is quite simple, the player flies in a spaceship dodging asteroids and collecting valuable resources that they will eventually bring back to the mothership.
This was my first time using Unreal Engine and with a very short time to complete this project, I decided to spend a majority of my time learning how to add a post processing effect to the game. I went with an old VHS tape style as the game reminded me of an old school arcade cabinet game.
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Blueprint for the VHS Effect material. Includes functions for flagging, chromatic aberration, horizontal intermittence, noise, color degradation, and more.