My main goal with this project was to learn more about terrain and level design while utilizing some asset packs from the Unity Store
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Using unity's terrain system, I randomly placed a variety of trees and rocks along the terrain.
As the game needed content beside the terrain, in accordance with the constraint of Kaiju set by my professor, I added monsters that the player could fight.
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As the easiest terrain to make was an island, I needed to write a water shader to create an ocean/water effect along the beaches.